THATCamp Epic Play is only four weeks away! Welcome to the merry month of May and the ramp-up to (hopefully) a engaging, idea-provoking, playful, and fun unconference! We have nearly forty registered particpants representing students (undergraduate and graduate), teachers, scholars, designers, developers, and aficionados.
Workshops for the first day/afternoon of the camp — May 24 — are set and ready to go:
3-3:30 PM Welcome & Registration
3:30-5 PM Workshops
“Digital Game-Making for Non-Programmers” | merritt kopas
“Badger Badges Badgee(s)” | Theresa Horstman and Sean Fullerton
“How To Make A Let’s Play Of Your Very Own!” | Solon Scott
Saturday’s full-day schedule — May 25 — is also set. As you can see, we will have three breakout sessions over the course of the day. Next week, we will start a conversation thread asking for suggested topics, critical questions, ideas, and games for these sessions, which will then seed our session generation powwow Saturday morning.
8-9 AM Welcome & Registration (includes continental breakfast)
9-9:45 AM Session Generation
10-11:30 PM Breakout Sessions I
11:30 AM- 1 PM Lunch (catered lunch included)
1-2:30 PM Breakout Sessions II
2:45-4:15 PM Breakout Sessions III
4:30 PM Closing
We are also hoping to be able to offer a few gameful perks on Saturday, including a Epic Play Augmented Reality Game (ARG) and a cosplay contest! Details forthcoming soon!
Thank you to the generosity of the Simpson Center for the Humanities at the University of Washington for hosting, providing space, and resources! Thank you to THATCamp and the Roy Rosenzweig Center for History and New Media at George Mason University for their support. And thank you to Microsoft Research’s support for Digital Heritage and Humanities!
If registrants have any questions, comments, or concerns, please reply to this message or send an email to thatcampepicplay (at) gmail (dot) com.